![]() Even without that expansion-style approach, it would just be really cool to have Modern Warfare supported in full until the release of its inevitable sequel. At the very least, I’d like to see one more year of life for Modern Warfare, especially now that I have such lowered expectations for Cold War. I know that’s not going to happen, but I like the idea of an ever-growing version of this game-minus the ever-burgeoning storage space that requires, I suppose. I’d like to see its sequel incorporated directly into it rather than as a stand-alone title, similar to Destiny 2’s model of expansions. I’d just like to see Modern Warfare live to a ripe old age. I loved War Mode in that game-but then again, I’m an objective-based mode fan over modes like TDM, though I guess that’s not true with Gunfight. I felt similar when Black Ops 4 came out and WWII was left behind. And for those of us who are big fans of Gunfight, it’s just a shame to see it fade into the background as Cold War takes the lead. But I am hard pressed to believe that anyone could find the sound design and gunplay of the latter anywhere near as good as the former. Modern Warfare isn’t everyone’s cup of tea, of course, and I respect that fans of the Black Ops series may prefer Cold War for many reasons. Games that have taken their cues from older titles like Counter-Strike or Team Fortress 2 and their long, long lifespans. Destiny 2, Fortnite, Apex Legends, even Overwatch (though owned by Activision-Blizzard) with its sequel-that ’s-not-a-sequel. The big competition these days comes from games that do just that. Try to keep these games alive longer, with new content coming out for years. An even better model would be to ditch this concept of a new Call Of Duty each year and try something new. This is a better model and it’s paid off. After all, I was calling for an end to map packs years ago, and the moment they do end the season pass and start releasing maps for free, alongside really top-notch cosmetics in the shop and Battle Pass, they have the best-selling Call Of Duty in years. This requires a change in mindset at Activision and a big change in strategy, which is also a gamble. It’s frustrating to gamers and it misses out on potential revenues by rushing one very successful game out the door and gambling big on another. Unfortunately, it’s not a very smart plan. Activision wants to have its cake and eat it, too. Into services that are supported vis-a-vis micro-transactions, loot boxes and battle passes. This isn’t 2012, after all, this is 2020 and games have changed-in no small part thanks to the efforts of publishers like Activision to change them. Season 6 shouldn’t be the final Modern Warfare season. Infinity Ward should be releasing new seasons of content for Modern Warfare into 2021 and preferably beyond. It’s supposed to be a viable option for years to come, not just one year. This isn’t how you’re supposed to run a games-as-service title. Then the following year, the same thing will happen to the Cold War community. ![]() So all my Modern Warfare stuff will work in Modern Warfare and Warzone, and all my Black Ops Cold War stuff will work in Black Ops Cold War and Warzone, but if Infinity Ward and Treyarch stop supporting Modern Warfare I’m left in the lurch, as is every other Modern Warfare fan who isn’t big on Cold War. And while that’s true of Warzone, it isn’t true of the premium, pay-to-play Call Of Duty games that release each year. All the stuff I buy in that game I keep for the foreseeable future. ![]() The very big difference, beyond Call Of Duty not being free-to-play (with the exception of Warzone) is that Fortnite isn’t releasing a brand new game every year. This is more in keeping with games like Fortnite and it’s a very smart, very pro-community move. Modern Warfare is the first in the series to ditch the map-pack model and release entirely optional seasonal Battle Passes while giving maps away each season for free. One year of extra polish would certainly have helped Black Ops Cold War become a better game, but the other, and frankly larger, concern I have is how cavalier Activision is being with its approach to Call of Duty as a games-as-service franchise. Maps, map design philosophy, map-voting, story, zombies and so forth could and should continue to be different and distinct between games). (Here I am not suggesting that Treyarch do everything the same as Infinity Ward, but that the games feel, sound and shoot more like one another.
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